![fireside design build fireside design build](https://www.hirerush.com/blog/wp-content/uploads/2016/03/stone-faced-outdoor-corner-fireplace-with-built-in-grill-laconic-design.jpg)
![fireside design build fireside design build](https://i.pinimg.com/originals/83/d5/b4/83d5b4cd4bef072200eec68e4de3d673.jpg)
Hi everyone, so we have the pleasure of being joined by Murat from Marvel now, and we're going to have a little chat by our "fireside".
Fireside design build full#
Here's the full transcript of Murat's chat with James for those of you who'd like to read the Marvel story: Q&A with all three speakers at GoSquared’s SaaS event The above talk was part of GoSquared's SaaS event in London - check out their post where you can watch videos of the two other speakers at the event, as well as a final Q&A with all three participants. Launching back in 2013 to help designers like himself turn static mocks into interactive prototypes, Marvel is now empowering anyone to design – no matter their role or mission.Ĭheck out the video of how Marvel started out, and how it's democratising design one step at a time: In the video below, Murat, Co-founder at Marvel, shares the story of how Marvel was started to solve this exact problem during his fireside chat with James of GoSquared. This was quite difficult before prototyping tools like Marvel came along, especially if you couldn't code. Particularly effective if it's interactive. Putting a tangible representation of your idea into people's hands can be a really powerful way to sell your solution and get people on board. Of course pitching ideas in the conversational route is the first step, but in the digital realm, it really pays to show, not tell. The problem comes when taking these ideas and then turning them into a reality. Many of us have solutions to problems stored in our heads, maybe even app ideas that can make each other's lives easier.